![]() ![]() Note: This amulet increases EXP gained from defeating monsters by 50%. Note: This amulet gives a 2% change for any Arms attack to instantly gain a full charge for executing a Charge attack in the next attack, regardless of the charged amount. For example, an item with 10% drop rate will be increased to 15% when the amulet is equipped. Note: This amulet increases drop rate of all items from monsters (but not Gold) by 50%. Note: This amulet reduces Emit of Charges by 2, allowing more frequent Charge attacks. Note that this does not affect residue attacks. Note: This amulet increases the projectile count for primary attacks of both Arms and Charges by 2 if they fire at least 2 primary projectiles per attack before equipping the amulet. Like the effects from other items, this can allow dodge chance to go above 50% as capped by SP investments. Note: This amulet increases the chance for characters to take 0 damage from enemy attacks. For example, the Bash has 60-90 AT at its Max LV of 5, which is further increased to 70-105 AT when the stickman is also equipped with the Craft Amulet. The effect allows the Charge to go beyond their original Max LV. Note: This amulet increases the current LV of the Charge equipped by the stickman by 1. Unlike other item types, amulets are rewarded to players by completing medals within an area instead of being dropped by enemies. ![]() Introduced in ver13.1, these items provides boosts in certain stats. Amulet is a type of items in the game Stick Ranger 2. ![]()
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